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Adobe CS4: Six Things to Keep In Mind

Just a few observations to tide you over until shipping time

Such is the nature of the upgrade cycle: just as creative types were getting used to the CS3 line, Adobe goes and announces CS4. And while you've likely seen myriad press releases and first looks and other introductory stuff by now, here are a few "below the fold" observations based on the the experiences I've had with the CS4 betas over the last several weeks.

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Mac OS or Windows? The Great After Effects CS3 Smackdown

Attempting to determine the faster OS on identical hardware

There are many, many reasons to love Intel Macs, but the one I'm going to focus on today is Boot Camp. Being able to run a full copy of Windows natively on the exact same hardware as Mac OS X not only represents a 2-for-1 bang for your buck when it comes to buying a production rig, but also gives average Joes such as yours truly the opportunity to compare apples to apples (so to speak) when running cross-platform software. And with After Effects CS3 finally out in the wild (and in Intel Mac-native form, no less), it's time to see how well the Mac and Windows versions of AE do on identical hardware.

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CS3 Production Premium for Motion Graphics and Interactive Enthusiasts, Part 2

Rounding third and heading for home with After Effects, Encore, Photoshop, and the rest

Like the weekly serials of old, we left off last time with a cliffhanger. What treats were there to be found in the rest of the CS3 Production Premium bundle? Which goodies in After Effects, Encore, Photoshop Extended, and even OnLocation and Ultra would appeal to motion graphics and interactive folk? Well, you didn't have to wait too long to find out, so let's get this sucka done.

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CS3 Production Premium for Motion Graphics and Interactive Enthusiasts, Part 1

Not on the front lines of video production? No worries; there's plenty here for you

I was somewhat skeptical about what the forthcoming Adobe CS3 Production Premium bundle would offer outside of Flash and After Effects; after all, I have precisely zero skills when it comes to the "front end" of production (shooting, capture, editing, etc.). My interests lie squarely down the line (motion graphics, interactivity, Web distribution), so my initial thought was that the entire bundle might be of limited total value to someone like me. However, after seeing and using a pre-release version of the suite for myself, it turns out that there are a lot of hidden gems in surprising places.

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